How (much) do you individualize programming for athletes in team and specialized coaching sessions?
You are unauthorized to view this page. Username Password Remember Me Forgot Password
You are unauthorized to view this page. Username Password Remember Me Forgot Password
You are unauthorized to view this page.
You are unauthorized to view this page.
You are unauthorized to view this page.
You are unauthorized to view this page.
Fun competition using wiffle balls. Teams inside the warm up box, on either side of the white cones. Compete until a winning team, issue pushups, and play again! Coaches stand on either end to monitor and supervise game.
Early activity drill involving two throw down bases and 360* field. Athletes hit wiffle balls – defenders make play, everyone rotates. Clean hit, athlete earns points and hits again.
Hitting drill run as Early Activity or Station Instruction. Allows multiple hitters to hit at same time and easily entertains 6-12 athletes. One coach throws to one, two, or three hitters
An overview of Dugout Captain’s second practice absolute: The Warm Up
Descriptive video segment highlighting practice principle #5 – Quick Defense